Today I’ve added some small things to the game, like the Goblin model. I’ve allso tested out some other object models, like the treasure chests.
You can see some of the chests in the video, but I’ve not implemented any game mechanics to them yet.
Most of todays coding has been towards the camera; should it be fixed camera or free look… or maybe both….
During the weekend I hope to have some objects to interact with, so stay tuned for more updates. 🙂