I’ve taken a break on the Fantasy Platform game to start a new game I had an idea for. After seeing a tower defense tutorial, I though that I’d have to try to make one, but with a twist ofcourse.
The twist is the FPS element. The plan is to make the turrets attack the big monsters, and you have to kill the smaller ones (Which has not been implemented yet).
Watch the movie under to see current build progress. (Video does not contain sounds).